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		@@ -10,10 +10,11 @@ This is the start of the row you will be manipulating.
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Each turn, you draw the top card from the deck.
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You then have two options:
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- Place the card at either end of the row.
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- Discard the card to use the card's ability.
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- Play the card at either end of the row.
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- Discard the card to use the card's *Discard* ability.
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Passive rules on the cards apply at all times.
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*Passive* rules on the cards apply at all times.
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If an action cannot be taken (i.e. "swap two even cards" but all cards in the row are odd) the action cannot be used.
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After each move, check the row.
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If any number of adjacent cards total 19, then remove them.
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@@ -29,21 +30,21 @@ If there are more complete sets than cards remaining in the row, you win!
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Cards:
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1: *Discard*: Rearrange all cards in the row.
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2: *Discard*: Swap two cards.
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3: *Discard*: Place one card from the row on top of the deck.
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4: *Discard*: Shuffle one card from the row back into the deck.
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5: *Discard*: Move a card at either end of the row to the middle.
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6: *Discard*: Shuffle two cards from the row into the deck.
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7: *Play*: Place anywhere in the row.
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8: *Discard*: Move one card to either end of the row.
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9: *Play*: Play upside down in the row as a 6.
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10: *Discard*: Swap any two cards worth 10 or less.
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11: *Discard*: Move one card two places in the row.
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12: *Discard*: Flip one card in the row facedown. It is worth 1 point.
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13: *Passive*: A pile with this card can be completed with a score of 18 or 19.
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14: *Discard*: Discard one card from the middle of the row.
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15: *Discard*: Swap any two odd-numbered cards.
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16: *Passive*: Swap any two even-numbered cards.
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17: *Passive*: Must be played in the middle of the row.
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18: *Passive*: Worth 2 sets at the end of the game if scored.
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1. *Discard*: Rearrange all cards in the row.
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2. *Discard*: Swap two cards.
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3. *Discard*: Place one card from the row on top of the deck.
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4. *Discard*: Shuffle one card from the row back into the deck.
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5. *Discard*: Move a card at either end of the row to the middle.
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6. *Discard*: Shuffle two cards from the row into the deck.
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7. *Play*: Place anywhere in the row.
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8. *Discard*: Move one card to either end of the row.
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9. *Play*: Play upside down in the row as a 6, or right side up as a 9.
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10. *Discard*: Swap any two cards worth 10 or less.
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11. *Discard*: Move one card two places in the row.
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12. *Discard*: Flip one card in the row facedown. It is worth 1 point.
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13. *Passive*: A pile with this card can be completed with a score of 18 or 19.
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14. *Discard*: Discard one card from the middle of the row.
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15. *Discard*: Swap any two odd-numbered cards.
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16. *Discard*: Swap any two even-numbered cards.
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17. *Passive*: Must be played in the middle of the row.
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18. *Passive*: Worth 2 sets at the end of the game if scored.
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