Import LibGDX project
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6
core/build.gradle
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6
core/build.gradle
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apply plugin: "kotlin"
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sourceCompatibility = 1.7
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[compileJava, compileTestJava]*.options*.encoding = 'UTF-8'
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sourceSets.main.java.srcDirs = [ "src/" ]
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33
core/src/me/msoucy/ptures/PTures.java
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33
core/src/me/msoucy/ptures/PTures.java
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package me.msoucy.ptures;
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import com.badlogic.gdx.ApplicationAdapter;
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import com.badlogic.gdx.Gdx;
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import com.badlogic.gdx.graphics.GL20;
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import com.badlogic.gdx.graphics.Texture;
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import com.badlogic.gdx.graphics.g2d.SpriteBatch;
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public class PTures extends ApplicationAdapter {
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SpriteBatch batch;
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Texture img;
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@Override
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public void create () {
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batch = new SpriteBatch();
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img = new Texture("badlogic.jpg");
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}
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@Override
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public void render () {
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Gdx.gl.glClearColor(1, 0, 0, 1);
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Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
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batch.begin();
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batch.draw(img, 0, 0);
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batch.end();
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}
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@Override
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public void dispose () {
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batch.dispose();
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img.dispose();
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}
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}
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